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wanwei2025172025-06-20 05:27:01
  “The production team likes to consider and implement ideas from players, and the community feedback from the sneak preview will help make CityFascination a better game. We want to take the time to make it enjoyable for every player.   Another reason is that we have a very small team and we want to make content gradually while also being able to adjust the direction of future productions.   Keep supporting us and we will continue to make our work better!!!”   “CityFascination will stay in the Sneak Peek phase of the game for at least six months, but likely longer, depending on how the game design evolves the content based on player feedback.”   “The full version of CityFascination will have more additional content that was also influenced by community feedback during the sneak preview. Our goal is to make the game more functional and interactive.”   “The core gameplay mechanics of the game are currently:   Romantic interaction:   a complex flowing romance storyline where every choice has a different outcome   Work (battle) mode:   randomised and variable battle sequences to ensure a playable experience   Open world map:   non-linear plot that can be triggered at will and is freely chosen by the player   Scene wide costume system:   costume changes can be triggered in any dialogue scene (some storylines may restrict this system)”   “The price of the game may increase during the sneak preview period as new features and content are added.”   “We will be listening and responding to feedback from our players, those who are interested can choose to get in touch with us and we will be looking forward to your feedback in the Steam community.”
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